Learning Adobe Illustrator CS4
by Greg Bowden (382 pages)
The Learning Adobe Illustrator CS4 tutorials provide activity-based graphic drawing and design lessons to teach or learn Adobe Illustrator CS4. There are two modules available:
Module 1 introduces the Adobe Illustrator CS4 basics.
Support files that provide all the images and data required to complete the activities are included with the product. |
Prices (Including GST)
Products can be purchased using a School Purchase Order Number, Credit Card or PayPal.
Learning Adobe Illustrator CS4 Module 1 Single-user, $A11 |
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Learning Adobe Illustrator CS4 Module 2 Single-user, $A11 |
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Learning Adobe Illustrator CS4 Module 1 Multi-user, $A132 |
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Learning Adobe Illustrator CS4 Module 2 Multi-user, $A132 |
- Chapters and Sample Pages
- More Details
Module 1: Illustrator CS4 Basics
Contents (Modules 1 and 2) |
view pages (170k) |
Chapter 1: Introduction to Adobe Illustrator (24 pages) |
view sample pages (535k) |
Chapter 2: Entering Text (20 pages) |
view sample pages (580k) |
Chapter 3: Combining Objects into Designs (12 pages) |
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Chapter 4: Drawing and Painting Tools (16 pages) |
view sample pages (460k) |
Chapter 5: Using the Blob Brush Tool (14 pages) |
view sample pages (505k) |
Chapter 6: Fills, Gradients and Effects (20 pages) |
view sample pages (577k) |
Chapter 7: Creating 3D Shapes (15 pages) |
view sample pages (448k) |
Chapter 8: Images and Symbols (16 pages) |
view sample pages (404k) |
Chapter 9: Distorting Shapes (16 pages) |
view sample pages (407k) |
Chapter 10: Using Layers (20 pages) |
view sample pages (470k) |
Module 2: Illustrator CS4 Advanced Exercises
Chapter 11: The Pen Tool (20 pages) |
view sample pages (567k) |
Chapter 12: The Mesh Tool (12 pages) |
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Chapter 13: Using Envelopes (12 pages) |
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Chapter 14: Live Tracing (20 pages) |
view sample pages (586k) |
Chapter 15: Creating Masks (18 pages) |
view sample pages (457k) |
Chapter 16: Blends and Paths (20 pages) |
view sample pages (562k) |
Chapter 17: Creating Realistic 3D Objects (24 pages) |
view sample pages (599k) |
Chapter 18: Multiple Artboard Documents (26 pages) |
view sample pages (748k) |
Chapter 19: Accurate Designs (23 pages) |
view sample pages (759k) |
Chapter 20: Useful Tools (20 pages) |
view sample pages (580k) |
The tutorials can be used onscreen next to the software package, from a tablet or printed, and Assignments are provided at the end of each chapter.
Module 1
Introduces the different components of the Illustrator screen, drawing simple shapes, using the Ruler and Grid, entering and formatting text, copying and moving objects, using the Paintbrush, Pencil and Blob Brush Tools, using Live Paint, applying Fill and Gradient effects, creating 3D shapes, using images and symbols, applying distorting effects on shapes and using layers.
Module 2
Covers using the Pen Tool, applying the Mesh Tool, displaying shapes in envelopes, Live Tracing, creating Masks, applying blends, adjusting Paths, creating realistic 3D shapes, using multiple Artboards in documents, using the Artboard Tool, creating accurate designs, saving images for the web, drawing graphs, applying Photoshop effects and applying Graphic Styles.
Module 1 Chapter Descriptions
Chapter 1: Introduction to Adobe Illustrator
This chapter introduces the Adobe Illustrator screen ad its basic tools for drawing lines, arcs, rectangles, ovals, polygons, stars, etc, and how these shapes can be edited.
Chapter 2: Entering Text
This chapter demonstrates some of the Type tools that Illustrator provides. This includes selecting fonts, font sizes, font styles and font colours, entering vertical text, entering text along a path, wrapping text around a shape and rotating text.
Chapter 3: Combining Objects into Designs
This chapter demonstrates how to combine text and shapes to produce more complex designs. It covers grouping objects, duplicating objects, adding 3D effects, using Rulers and grids, etc.
Chapter 4: Drawing and Painting Tools
This chapter introduces the Pencil tool, the Smooth tool, the Eraser tool, the Width tool, the Paintbrush tool and the Live Paint Bucket, and demonstrates how to use them to create artwork.
Chapter 5: Using the Blob Brush Tool
This chapter demonstrates how to use the Blob Brush tool to enhance the creation of artwork. It covers painting shapes, combining shapes into the one shape and adjusting text.
Chapter 6: Fills, Gradients and Effects
Demonstrates how to apply fills and strokes to shapes, how to use the Gradient panel and the Gradient tool to apply different types of gradient fills, how to apply style effects on shapes and how to use the Rotate tool to create circular shapes. The assignment gets students to design alloy wheels for a car.
Chapter 7: Creating 3D Shapes
Demonstrates how to extrude 2D shapes into 3D shapes, for example creating cylinders from circles and boxes from rectangles. The Revolve command is also used to create 3D shapes such as spheres.
Chapter 8: Images and Symbols
Demonstrates how to place images and symbols on the Artboard, how to edit images, how to open the Symbol Libraries and how to use the symbol tools - Symbol sprayer, Symbol Shifter, Symbol Scruncher, Symbol Sizer, Symbol Spinner, Symbol Stainer, Symbol Screener and Symbol Styler.
Chapter 9: Distorting Images
Demonstrates how to distort images and text using the Free Transform tool and the Liquify tools.
Chapter 10: Using Layers
Introduces the Layers panel and how to create designs using layers. It includes how to create a new layer, rename a layer, layer option, locking layers, turning the visibility of layers on or off and deleting layers. A sketch of a house is created with separate layers for the structure, doors, windows, etc.
Module 2 Chapter Descriptions
Chapter 11: The Pen Tool
Demonstrates how to use the Pen tool to create straight lines and curved lines, how to adjust anchor points on a line, how to add and delete anchor points, how to position anchor points as they are drawn and how to trace an object.
Chapter 12: The Mesh Tool
Demonstrates how to use the Mesh tool to creating realistic fill effects on shapes. Single and multiple meshes are applied to create a sphere and to improve the traced object created in the previous chapter.
Chapter 13: Using Envelopes
Demonstrates how to display images and sketches within other shapes (envelopes). It includes creating envelopes, distorting photographs, envelope warps and applying meshes to envelopes.
Chapter 14: Image Tracing
This chapter covers how to use the Live Trace command to trace scanned hand-drawn sketches or images. It covers tracing the scan, applying thresholds and blurs to improve the trace, expanding the result into an Illustrator object, applying Live Paint, checking for Gaps and adding backgrounds to the trace. How to use Live Trace with photos is also covered.
Chapter 15: Creating Masks
This chapter demonstrates how to create Opacity Masks and Clipping Masks so that part of a sketch is viewed within a shape.
Chapter 16: Blends and Paths
This chapter demonstrates how to use the Blend tool to blend shapes, colours, effects and symbols, how to use the Shape Builder tool to combine shapes together and how to use the Pathfinder panel to create and edit shapes.
Chapter 17: Creating Realistic 3D Shapes
This chapter demonstrates how to create realistic 3D shapes and how to add content to the visible sides. Shadows and a background are also added to the shapes.
Chapter 18: Multiple Artboard Documents
This chapter demonstrates how to create documents that have multiple Artboards (pages). A two-page publicity document for a house for sale is created. It includes using the Artboard tool to add or delete Artboards, create Artboards of different sizes, duplicating Artboards and laying out Artboards to create six-sided pamphlets.
Chapter 19: Accurate Designs
The CAD capabilities of Illustrator are used to created scaled diagram of a Conference Room. The scale is determined at the start and content accurately drawn and positioned. It includes the use of layers, Rulers, grids, placing objects and the Measurement tool.
Chapter 20: Useful Tools
To complete the module some of Illustrator's handy tools are demonstrated, including saving images for the web, saving in other formats, drawling graphs, adding arrowheads to lines, using Photoshop effects and saving styles.
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